3D game artists - Firemint wants you!
Firemint is a world-leading developer of games for handheld devices.
Our regular clients include EA Mobile, THQ Wireless, I-play, Disney and more. As well as working on flagship titles for publishers, we are developing our own IP, in particular Mega Monster which has just won the International Mobile Gaming Award for Excellence in 3D at 3GSM and was runner-up at the Mobile Innovation Hunt at GDC in San Francisco. We also developed EA's Madden '07 3D, which has won numerous awards including IGN's Editor's Choice, and the Game Developer's Association of Australia Best Mobile Game of 2006 award. Thanks to our close relationship with several leading hardware manufacturers, we're often working right at the cutting edge. We have a relaxed working environment in a converted warehouse in Richmond (Melbourne), with a focus on small, tight, excellent teams.
We're looking for game artists with great 3D core skills, combined with at
least one of 3D modelling, hand-painted texturing and/or animation.
UI design skills are a big bonus. You're a creative, talented artist who can follow direction for specific brand styles. You'll be working on a wide variety of projects, from sports and racing to completely original games like Mega Monster. If you want to create mind-blowing art for the next generation of amazingly powerful hand-held devices, we want to talk to you!
While we prefer to employ people full-time, we can also consider freelance or contract work for the right applicant.
We will judge your application on the strength of your portfolio which will ideally demonstrate your ability to refine a concept as well as several highly polished, game-ready pieces.
To apply, please send your resume and/or showreel (or showreel link) to hr@firemint.com (preferred), or by post to:
HR, Firemint, 5/41 Rose St, Richmond Vic 3121.
For more details on how to apply, please go to www.firemint.com/jobs.htm.
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