Friday, April 13, 2007

Jobs: Tantalus - South Melbourne

Tantalus is Hiring

Join Tantalus as it moves into a new era of game development.
Tantalus Interactive (www.tantalus.com.au) is expanding into an exciting new phase of growth and development. We are aggressively recruiting for a brand new title.
The title is an entirely unique Tantalus-originated IP for Next Generation Platforms, funded by a top tier publisher for worldwide release at Christmas 2008.
Tantalus Interactive is an established and independent studio that has been developing video games since 1994. We are situated in the Melbourne CBD and currently employ over 40 staff.

We are actively scouring the globe for skilled individuals to fill the following positions:

#3D Artists
- Environment artists
- Character artists
- Animators

#Game Programmers
- All fields

#Producers
- Video Game / Outsourcing experience.

Join us as we grow into one of Australia's premiere Next Gen developers!

Industry experienced applicants are preferred. Entry level positions will be considered for outstanding applicants.
Please send a introductory letter with your portfolio and C.V. with subject relevant to the position you are applying for to:


Jobs@tantalus.com.au
Tantalus Interactive Level 5 'The Tea House'
28 Clarendon St, South Melbourne 3205.
Victoria,
Australia.

Thursday, April 12, 2007

Job: 3D / Texture work - Firemint - Richmond, Melbourne

3D game artists - Firemint wants you!

Firemint is a world-leading developer of games for handheld devices.
Our regular clients include EA Mobile, THQ Wireless, I-play, Disney and more. As well as working on flagship titles for publishers, we are developing our own IP, in particular Mega Monster which has just won the International Mobile Gaming Award for Excellence in 3D at 3GSM and was runner-up at the Mobile Innovation Hunt at GDC in San Francisco. We also developed EA's Madden '07 3D, which has won numerous awards including IGN's Editor's Choice, and the Game Developer's Association of Australia Best Mobile Game of 2006 award. Thanks to our close relationship with several leading hardware manufacturers, we're often working right at the cutting edge. We have a relaxed working environment in a converted warehouse in Richmond (Melbourne), with a focus on small, tight, excellent teams.

We're looking for game artists with great 3D core skills, combined with at
least one of 3D modelling, hand-painted texturing and/or animation.
UI design skills are a big bonus. You're a creative, talented artist who can follow direction for specific brand styles. You'll be working on a wide variety of projects, from sports and racing to completely original games like Mega Monster. If you want to create mind-blowing art for the next generation of amazingly powerful hand-held devices, we want to talk to you!

While we prefer to employ people full-time, we can also consider freelance or contract work for the right applicant.

We will judge your application on the strength of your portfolio which will ideally demonstrate your ability to refine a concept as well as several highly polished, game-ready pieces.

To apply, please send your resume and/or showreel (or showreel link) to hr@firemint.com (preferred), or by post to:

HR, Firemint, 5/41 Rose St, Richmond Vic 3121.
For more details on how to apply, please go to www.firemint.com/jobs.htm.
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FIELD OF PLAY ::: gameplay in urban art

FIELD OF PLAY ::: gameplay in urban art

Digital Harbour will host a seminar on the intersection between location based gaming and public art to coincide with the launch of Field of Play, a new public art project by Troy Innocent.

The line between the virtual and the real is no longer clear. We now live in a mixed reality of ubiquitous media that is embedded in the world around us. This is reflected in recent developments in gaming that situate play within urban spaces using mobile phones or take a crossmedia approach that blends online, public and mobile spaces.

Join us for a discussion on gaming in public space. Speakers include: Troy Innocent, Monash University; Darren Tofts, Swinburne University; Helen Stuckey, ACMI and Rebecca Cannon, Select Parks.

Tuesday April 17th ::: 6-8pm
Digital Harbour: The Innovation Building, 1010 Latrobe Street, Docklands, Melbourne
Please register online before Friday 13th April.



::: digitalharbour.com.au | fieldofplay.net